Tag Archive for 'Game Art'

Exotique 3

071025exotique3

Ballistic is hitting another one out of the park with the third installment of their Exotique collection of digital art books. We have several of this publisher’s books in the office, and they’re total eye candy; this edition is no different. With a full preview of the entire book in Flash directly on the book’s website, you know just what you’re getting – except web-sized images simply can’t give you the experience of actually holding one of these masterpieces in your hand.

It’s full of pretty pretty ladies, of course, but there’s also page after page of creatures and other dark characters that give the book a lot of depth and contrast. It’s not available until November, but my guess is, it will be well worth the price for the softcover or the hardcover.

Ballistic’s Exotique 3 –>

Brütal Legend Concept Art

071024brutallegend

OK, this time I know absolutely nothing about this game, but the concept art is fabulous. I know I’ve been doing a lot of game art lately, but I just love showing you guys sketches and early-stage works. Thanks to the team at Kotaku for putting together this great gallery.

Brütal Legend Concept Art –>

Raving Rabbids Concept Art

071024ravingrabbids

Rayman’s Raving Rabbids is one of my favorite Wii games. When you run in this game, you actually take the two controllers in your fists and shake them up and down rapidly, just as though you were running – only way sillier. You can fling COWS, for crying out loud. The best part of the game was how ridiculously insane the rabbids were, so it’s with great joy that I can present you with some of the concept art. Better yet – some of it’s on a moleskine (scroll down to blog post #3 after clicking the link below to see the full shot of the crop above).

Raving Rabbids Blog w/Concept Art –> [via NotCot]

Into the Pixel

071009intothepixel

“The Into the Pixel exhibit features 16 exemplary works of video game art, selected by a panel of jurors from a field of submissions gleaned from artists around the world. The exhibition offers an opportunity for published video and cd computer game artists to be reviewed and recognized by the public and by their peers in both the art and video game milieu.”

Gorgeous videogame art here. The image above is concept art by Ryan Stevenson for the game Viva Pinata. There’s a discussion with three of the Into the Pixel artists at Gamasutra, which gives some insight into how video game art is created and directed.

Into the Pixel: The Artists Speak –> [via Kotaku]

Concept Art: Project O

071009ProjectO

This is a great-looking game for the Wii, still in production. The art direction is kind of fabulous, and I wanted to share these concept art works to give you an idea of what goes on for a game.

Project O Concept Art at Kotaku –>