3D Game Artist Diploma Program

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OK, I really need to tout our own wares here. Our NEW 3D Game Artist program will give you all the skills necessary to apply for a job such as 3D Background Artist, 3D Artist, or Environment Artist.

The course materials are based on the requirements listed in actual employment ads for these jobs from companies such as Bioware, Blizzard Entertainment, and the Walt Disney Company.

You’ll be learning about the Game Industry, 3D Modeling for Games using Autodesk 3dstudio Max 2008 (including low-poly and subdivision theory), UV Mapping, Game Textures using Adobe Photoshop (including visual effects), ZBrush by Pixologic, Normal Mapping & Texture Baking, how to import your 3D assets into a game engine, and how to set up and display your work in an online portfolio for employers.

The program is in development and we expect it to be enrollable in the spring of 2008.
*Pending Department of Education Approval.

Sign up to be notified when the 3D Game Artist Diploma Program launches! –>

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